Campaign import (PDF)
Campaign import lets you start from a module or adventure PDF: the AI extracts a ready-to-play tree from it, which you validate before creation.
What the AI extracts​
From the PDF, the AI rebuilds an Arc → Chapter → Scene structure, and on top of that:
- detects the NPCs present in the module;
- proposes, for dungeon-type scenes, optional rooms.
PDF only
The import only accepts PDF files.
Streamed processing​
The processing is streamed: progress is shown in real time — number of extracts analyzed, counters of arcs, chapters, scenes, and NPCs. If the AI provider is temporarily overloaded, waiting messages keep you informed without interrupting the processing.
Review step​
Before any creation, a review step lets you check and adjust the result. The merge with what already exists is non-destructive:
- nodes already present in the campaign appear as read-only, flagged with an "already present" badge;
- the rest of the tree is editable;
- you can set the type of each arc: Linear or Hub;
- a checklist lets you choose which NPCs to create.
Only new elements are created
"Create in the campaign" creates only the new elements. Your existing content is never overwritten.