Random tables
Random tables are used to improvise through a roll: encounters, loot, complications, tavern rumors… You roll the dice, and the table gives you a result.
The table​
- Name (required)
- Description
- Dice formula (required) — for example
1d20,2d6,d100 - Entries — the possible results
An entry​
- min and max — the roll bounds that trigger the entry (inclusive)
- Label — the short result
- Detail — optional markdown text
There is no "weight" field. An entry is more likely the wider its range is.
On a d20, an entry 1–10 is five times as likely as an entry 11–12 (50% versus 10%). With multiple dice, such as
2d6, totals are not equally likely: range width alone does not determine probability.
Auto-ranges​
The "Auto-ranges" button spreads the dice range uniformly across your entries. This balances result ranges as closely as possible, rather than guaranteeing equal probabilities; adjust them to suit your dice formula.
Rolling a result​
The view offers a roll button that actually rolls the dice of the formula, shows the total obtained, and highlights the matching entry.
An AI generation is available to quickly propose a complete table from an intent.