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Campaign PDF booklet

On the campaign page, the "Export to PDF" button generates a booklet laid out like an RPG book — to prep away from the screen, run a screenless table, share a paper handout or archive a finished campaign. The generated file is named after the campaign (shadow-of-the-north.pdf).

Booklet contents

In order:

  1. Cover — title, description, metadata ("X scenes · Y quests · Z NPCs…") and export date;
  2. Paginated table of contents;
  3. Narrative structure — arcs → chapters and quests → scenes, with a running header to keep your bearings;
  4. Quests — the free-standing quests, without duplicating the structure;
  5. Non-player characters — grouped by folder;
  6. Bestiary — grouped by folder, with each sheet's level;
  7. Random tables — with their dice formula;
  8. Lore — the pages of the linked world, grouped by folder (if a Lore is linked to the campaign).

The boxes

The booklet visually separates what is read aloud from what stays hidden:

  • "Read to the players" — the scenes' read-aloud narration;
  • secret GM notes — secrets, developments, consequences (a distinct box, so you never read them out by accident);
  • "Combat" — difficulty and enemies of the encounter, linked to the bestiary;
  • explorable rooms — for dungeon-mode scenes: description, enemies, loot, traps, GM notes and numbered exits, room by room.

Battlemaps

The scenes' battlemaps are rendered with their caption ("Battlemap — Day", "Battlemap — Floor 1"…), variants included.

note

Video battlemaps cannot be rendered in a PDF — only images are included.

Limits

  • Images are resized and recompressed to keep the PDF reasonable; on a big campaign the file can still weigh several MB, and generation can take a few seconds (the button shows "Generating…").
  • The booklet covers the whole campaign — there is no scope selection (yet) like there is for the Foundry export.